The idea behind this fake trailer was to experiment with camera tracking and HDRI (all done by myself, including the music).
Software: Maya, Vray, Boujou, ZBrush, Photoshop, After Effects, Pro Tools
Below, in order from left to right: the low poly model, then the same model with a displacement map quickly sculpted in ZBrush, and finally again the same model with the reflection of the environment.
This is the HDRI of my neighborhood i've made with just my phone and a lot of Photoshop.
An old and bizzarre model i've made that i've decided to use in this video.